How to Handle Blocking Threads in a Ruby Chat Server for Server Commands

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Can someone help me with the code and example of how to Handle Blocking Threads in a Ruby Chat Server for Server Commands?
Mar 10 in Node-js by Nidhi
• 12,580 points
40 views

1 answer to this question.

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To handle blocking threads in a Ruby chat server (e.g., when processing server commands), you can use multi-threading or non-blocking I/O to ensure the server remains responsive. Here's a concise solution:

Steps to Handle Blocking Threads

Use Multi-Threading:

Spawn a new thread for each blocking operation (e.g., processing server commands).

This allows the main thread to continue handling incoming connections and messages.

require 'socket'

require 'thread'

server = TCPServer.new(3000)

mutex = Mutex.new

loop do

  client = server.accept

  Thread.new(client) do |client|

    while line = client.gets

      if line.chomp == "/command"

        mutex.synchronize do

          # Handle blocking command in a thread-safe way

          sleep(5) # Simulate a blocking operation

          client.puts "Command executed"

        end

      else

        client.puts "You said: #{line}"

      end

    end

    client.close

  end

end

Use Non-Blocking I/O:

Use libraries like EventMachine or Celluloid for event-driven, non-blocking I/O.

Example with EventMachine:

require 'eventmachine'

EM.run do

EM.start_server('0.0.0.0', 3000) do |connection|

  def receive_data(data)

    if data.chomp == "/command"

      EM.defer do

        # Handle blocking command asynchronously

        sleep(5) # Simulate a blocking operation

        send_data("Command executed\n")

      end

    else

      send_data("You said: #{data}")

    end

  end

end

end

Use a Thread Pool:

Limit the number of threads using a thread pool (e.g., with the concurrent-ruby gem).

This prevents resource exhaustion from too many threads.

require 'socket'

require 'concurrent'

pool = Concurrent::FixedThreadPool.new(10) # Limit to 10 threads

server = TCPServer.new(3000)

loop do

  client = server.accept

  pool.post do

    while line = client.gets

      if line.chomp == "/command"

        sleep(5) # Simulate a blocking operation

        client.puts "Command executed"

      else

        client.puts "You said: #{line}"

      end

    end

    client.close

  end

end

answered Mar 10 by Tanvi

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