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There is a high demand for mobile apps due to the increasing use of smartphones and mobile devices in our daily lives. Mobile apps have become an essential tool for businesses and individuals to engage with their customers, communicate, and access information on the go. We have a lot of mobile applications starting with entertainment apps to informational apps and we have an equal population who use android and ios to create apps on multiple platforms might take a lot of time and effort. Here comes Flutter into the picture Flutter allows developers to build cross-platform applications with a single codebase. This means that developers can write the code once and deploy it on both iOS and Android platforms, saving time and effort. And this is the reason why flutter and flutter developers are in demand. This Blog on “Flutter interview Question and Answers” will help you to understand what kind of Flutter interview questions will be asked and how to answer them
Contents:
1. What is Flutter?
Flutter is a tool that developers use to make mobile apps that can work on both Android and iOS devices, without having to write separate code for each platform. This can save time and effort for developers and allows them to create apps that look and feel great on both platforms.
Flutter uses a programming language called Dart, which is easy to learn and use for those who are familiar with other programming languages. Flutter also offers a rich set of pre-built widgets and tools, making it easier for developers to create beautiful and functional apps.
Sample Answer: Flutter is a free, open-source UI toolkit for building high-quality, natively compiled applications for mobile, web, and desktop from a single codebase.
2. How is Flutter different from other mobile app development frameworks?
Flutter is different from other mobile app development frameworks in that it uses a single codebase for building applications for multiple platforms, including iOS, Android, and the web. Flutter also uses a reactive programming model and a unique widget-based architecture that allows for fast rendering and customizable UI elements.
we also have a lot of features that flutter provides where one of the most important features is
Sample Answer: Flutter uses a single codebase to build apps for multiple platforms with a reactive programming model and widget-based architecture, enabling fast rendering and customizable UI elements. Its hot-reload feature speeds up development, while its widget-based architecture allows for expressive and flexible UI. Flutter’s apps are highly performant due to Dart’s native compilation, and developers can build for multiple platforms with ease. Finally, as an open-source framework with a large community, Flutter offers extensive support and a wide range of plugins and packages.
3. What programming language is used in Flutter?
Flutter uses the Dart programming language, Dart is an object-oriented, class-based programming language that was developed by Google. Flutter uses Dart to build the user interface (UI) components and business logic of the mobile app. Dart is a modern language with features such as static typing, async/await, and ahead-of-time (AOT) compilation, which make it a good fit for building high-performance mobile apps with Flutter.
Sample Answer: Same as above ” You can Explain this in your own words”
4. What is a widget in Flutter?
Widgets can be classified into two types: stateless and stateful. Stateless widgets are immutable and cannot be changed once they are created, whereas stateful widgets are mutable and can change their appearance based on changes in their internal state.
Flutter provides a rich set of pre-built widgets, such as Text, Images, Buttons, ListView, and many more. You can also create your own custom widgets by combining existing widgets or by creating new ones from scratch.
Widgets in Flutter are designed to be composable, which means that you can nest widgets inside other widgets to create complex user interfaces. This makes it easy to build complex, responsive, and beautiful user interfaces in Flutter.
Sample Answer: In Flutter, a widget is a basic building block for building user interfaces. Widgets are used to create visual elements such as buttons, text fields, and images, and can be composed together to create complex UI elements.
5. What is the difference between stateful and stateless widgets in Flutter?
The main difference between stateful and stateless widgets in Flutter is that stateful widgets can change their internal state, while stateless widgets cannot.
Stateless widgets are immutable, meaning that they cannot be changed once they are created. They are designed to represent part of the user interface that does not depend on any changing data or user interaction. For example, a Text widget that displays static text would be a stateless widget.
On the other hand, stateful widgets are designed to represent parts of the user interface that can change dynamically based on user interaction or other changing data. Stateful widgets have mutable state, which means they can change their appearance or behavior over time. For example, a Checkbox widget that represents a Boolean value would be a stateful widget, as its appearance and value can change based on user interaction.
To manage the state of a stateful widget, Flutter provides the StatefulWidget and State classes. The StatefulWidget class represents the widget itself, while the State class represents the mutable state associated with the widget. The State object is created when the StatefulWidget is inserted into the widget tree, and it persists until the widget is removed from the tree.
Sample Answer: In Flutter, stateless widgets are immutable and their properties cannot change, while stateful widgets have mutable state that can change over time. Stateful widgets are used when you need to manage state that changes dynamically, such as user input or network requests.
6. What is the pubspec.yaml file in Flutter?
The pubspec.yaml file is a configuration file used in Flutter to define the metadata, dependencies, and assets for a Flutter project. It is written in the YAML (YAML Ain’t Markup Language) format and contains essential information about the project, such as the name of the project, version, author, description, and other configuration settings.
In the pubspec.yaml file, you can define the dependencies required for your Flutter project. Dependencies are third-party packages that your project requires to function correctly. These packages are hosted on the Dart package manager called Pub. You can specify the package name and the version range required by your project in the dependencies section of the pubspec.yaml file.
Sample Answer: The pubspec.yaml file in Flutter is used to specify the dependencies and configuration for a Flutter project. It contains information such as the project name, version, and the packages that the project depends on.
7. What is the difference between a hot restart and a hot reload in Flutter?
In Flutter, both hot restart and hot reload are important features that allow developers to improve their development workflow and increase productivity.
A hot restart completely resets the app’s state and rebuilds it from scratch. This means that any changes made to the code will be reflected in the app, but the app’s current state will be lost. This includes any data that the app had loaded, as well as any user interactions that were in progress.
On the other hand, a hot reload refreshes the app’s UI with any changes made to the code, without resetting the app’s state. This means that any data loaded and any user interactions that were in progress will be preserved. Hot reload is typically faster than a hot restart, as it only reloads the parts of the code that have changed.
To summarize, the main difference between a hot restart and a hot reload in Flutter is that a hot restart completely resets the app’s state and rebuilds it from scratch, while a hot reload only refreshes the app’s UI with any changes made to the code, without resetting the app’s state. Both are important tools for developers to use during the development process, depending on the specific needs of the project.
Hot Reload | Hot Restart | |
Definition | Reloads the code changes and updates the UI | Restarts the app and reloads the code and UI |
Execution time | Faster than a hot restart | Slower than hot reload |
State preservation | Preserves the app state | Resets the app state |
Performance impact | Minimal impact on the app performance | Higher impact on the app performance |
Use case | Ideal for UI changes and quick code iterations | Used when the code changes require a full app restart |
Limitations | Cannot apply all code changes without restarting | Requires more time to complete than hot reload |
Sample Answer: A hot restart completely restarts the app and rebuilds its state from scratch, while a hot reload injects updated code into the running app without restarting the app or losing its current state. Hot reload is a faster way to make iterative changes to the app’s UI during development.
8. What is the purpose of the build() method in Flutter?
In Flutter, the build() method is a required method that is called by the framework to build the user interface of a widget. The purpose of the build() method is to describe how a widget should look and behave, based on its current configuration and state.
The build() method returns a widget tree, which is a hierarchy of widgets that describe the user interface of the widget. The widget tree is then used by the framework to lay out and paint the widget on the screen.
The build() method is called whenever the state of the widget changes or when the widget needs to be rebuilt for any other reason. For example, if the widget’s configuration changes, such as its size or color, the build() method will be called to update the widget’s appearance.
It is important to note that the build() method should be a pure function, meaning it should not have any side effects and should only depend on the widget’s configuration and state. This is because the build() method can be called multiple times during the lifetime of a widget, and any side effects could lead to unintended behavior.
Sample Answer: The build() method in Flutter is responsible for creating and updating the UI of a widget. It is called when the widget is first created, and again whenever the widget’s state changes.
9. What is the purpose of the initState() method in Flutter?
In Flutter, the initState() method is a lifecycle method that is called when a StatefulWidget is inserted into the widget tree for the first time. The purpose of the initState() method is to initialize the state of the widget, which can include setting default values, initializing variables, and subscribing to streams.
Here are some common use cases for the initState() method:
It is important to note that any heavy computations or long-running operations should not be performed inside the initState() method, as this can slow down the app’s performance and cause it to freeze. Instead, you should perform these operations asynchronously, for example using the Future.delayed() method or the async and await keywords.
Sample Answer: The initState() method in Flutter is called when a stateful widget is first created, and is used to initialize the widget’s state. This method is typically used to fetch data from an API or to set up animations or other long-running tasks.
10. What is the purpose of the setState() method in Flutter?
In Flutter, the setState() method is used to update the state of a widget and trigger a rebuild of the widget’s user interface. The purpose of the setState() method is to tell Flutter that the state of the widget has changed, and that the widget needs to be rebuilt with the updated state.
Here’s how setState() works:
Here’s an example of using setState() to update the state of a counter variable:
class MyWidget extends StatefulWidget { @override _MyWidgetState createState() => _MyWidgetState(); } class _MyWidgetState extends State<MyWidget>{ int _counter = 0; void _incrementCounter() { setState(() { _counter++; }); } @override Widget build(BuildContext context) { return Scaffold( body: Center( child: Text('Counter: $_counter'), ), floatingActionButton: FloatingActionButton( onPressed: _incrementCounter, child: Icon(Icons.add), ), ); } }
In this example, _counter is a variable that holds the current value of the counter. When the user taps the FloatingActionButton, _incrementCounter() is called, which increments the counter and calls setState() to update the UI. The build() method is then called again with the updated _counter value, and the UI is rebuilt to show the new value.
Sample Answer: The setState() method in Flutter is used to update the state of a stateful widget, which in turn triggers a rebuild of the widget’s UI. This method should be called whenever the state of the widget changes. “Understand the example”
11. What is a Future in Flutter?
In Flutter, a Future is a way of representing a value or error that may not be available yet, but will be at some point in the future. A Future represents a computation that may take some time to complete, such as loading data from a database or making an API call.
Here’s how a Future works:
Here’s an example of using a Future to load data from a database:
Future&<List>Item getItemsFromDatabase() async { var db = await openDatabase('my_database.db'); var result = await db.query('items'); return result.map((item) =<Item.fromJson(item)).toList(); } getItemsFromDatabase().then((items) { // Do something with the list of items }).catchError((error) { // Handle the error });
In this example, getItemsFromDatabase() is a function that returns a Future<List<Item>>. The then() method is used to register a callback that will be called with the list of items when the database query completes successfully. The catchError() method is used to register a callback that will be called if the database query fails with an error.
Note that the async and await keywords are used to write asynchronous code in a more synchronous style. The await keyword is used to pause the execution of the function until the Future completes, and the async keyword is used to mark the function as asynchronous.
Sample Answer: In Flutter, a Future is an object that represents a computation that has not yet been completed. It is typically used for asynchronous tasks such as network requests or file I/O operations.
12. What is a Stream in Flutter?
In Flutter, a Stream is a way of representing a sequence of asynchronous events. A Stream provides a way for your code to receive and respond to events as they occur, rather than waiting for a computation to complete.
Here’s how a Stream works:
Here’s an example of using a Stream to receive button clicks:
StreamControllerint_counterController = StreamControllerint(); void _handleButtonClick() { _counterController.sink.add(1); } @override void dispose() { _counterController.close(); super.dispose(); } @override Widget build(BuildContext context) { return Scaffold( body: Center( child: StreamBuilder<int>( stream: _counterController.stream, initialData: 0, builder: (context, snapshot) { return Text('Counter: ${snapshot.data}'); }, ), ) floatingActionButton: FloatingActionButton( onPressed: _handleButtonClick, child: Icon(Icons.add), ), ) }
In this example, _counterController is a StreamController<int> that is used to send events to the Stream. When the user clicks the FloatingActionButton, _handleButtonClick() is called, which sends a 1 to the Stream using the sink.add() method.
The StreamBuilder widget is used to build the UI based on the events received from the Stream. The stream parameter is set to the _counterController.stream, which is the Stream that we want to receive events from. The initialData parameter is set to 0, which is the initial value of the counter.
The builder function is called each time a new event is received from the Stream, and is passed a snapshot object that contains the latest value of the Stream. The builder function returns a Text widget that displays the current value of the counter.
Sample Answer: In Flutter, a Stream is a sequence of asynchronous events that can be listened to and processed in real-time. Streams are commonly used for processing data that is continuously updated, such as data from a sensor or a database.
13. What is the purpose of the MaterialApp widget in Flutter?
In Flutter, the MaterialApp widget is used to define the basic material design visual elements and behaviors of your app. It’s typically the root widget of your app and is used to set the app’s title, theme, home page, and routes.
Here are some of the key features and benefits of using the MaterialApp widget:
Sample Answer: The MaterialApp widget in Flutter is a convenience widget that provides common app-level features such as navigation, theming, and localization. It is typically used as the root widget of a Flutter app.
14. What is the purpose of the Scaffold widget in Flutter?
In Flutter, the Scaffold widget is a basic visual layout structure for your app’s screens or pages. It provides a container for app bars, navigation drawers, floating action buttons, bottom navigation bars, and other common UI elements that are typically used in a mobile app.
Here are some of the key features and benefits of using the Scaffold widget:
Sample Answer: The Scaffold widget in Flutter is a basic framework for building app UIs. It provides a default app bar, bottom navigation, and floating action button, as well as the ability to easily add and customize additional UI elements such as drawers and snack bars.
15. What is a layout widget in Flutter?
In Flutter, a layout widget is a widget that arranges its child widgets in a specific way, following a certain layout algorithm. A layout widget is used to create the visual structure of your app, by determining the size, position, and order of the widgets that make up your UI.
There are several built-in layout widgets available in Flutter, such as Column, Row, Stack, Expanded, Flexible, ListView, GridView, and more. Each of these layout widgets has a different purpose and behavior and can be used to achieve different types of layouts.
Here are some examples of layout widgets and their common use cases:
Sample Answer: Layout widgets are the building blocks of your app’s UI, and understanding how to use them effectively is key to creating a well-designed and responsive user interface in Flutter. In Flutter, a layout widget is a widget that is used to position and size other widgets within a parent widget. Examples of layout widgets include Row, Column, and Stack. These widgets provide different ways to arrange child widgets and control their placement and sizing within the parent widget.
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16. What is Flutter’s widget tree, and how does it work?
The widget tree is a fundamental concept in Flutter that represents the user interface of a Flutter app. In Flutter, everything is a widget, from the smallest visual element like a button or text label to the entire app itself.
The widget tree is a hierarchical structure where each widget can have one or more child widgets. The parent widget defines the layout and behavior of its child widgets. When a widget is added to the tree, Flutter creates a corresponding Element object that manages the widget’s state and handles the rendering of the widget on the screen.
When the state of a widget changes, such as a user interaction or a change in data, Flutter updates the widget tree to reflect those changes. This process is called “reconciliation.” Flutter efficiently updates only the parts of the widget tree that have changed, which results in a smooth and performant user interface.
The widget tree is also important for managing the lifecycle of a Flutter app. For example, when a new screen is displayed, a new widget tree is created for that screen, and the old tree is discarded. Understanding how the widget tree works is essential for developing high-quality Flutter apps.
The widget tree is a fundamental concept in Flutter. It represents the hierarchy of widgets that make up your app’s user interface. Each widget has a parent widget, except for the root widget which is the top-level widget of your app. When a widget needs to be updated or rebuilt, Flutter traverses the widget tree to determine which widgets need to be updated, and then updates them accordingly.
17. What are the differences between ListView and GridView in Flutter?
ListView and GridView are two of the most commonly used widgets in Flutter for displaying lists of data.
The main difference between ListView and GridView is the way they layout their child widgets:
ListView: ListView is used to display a list of items in a single vertical column. It supports both horizontal and vertical scrolling. The children of a ListView are arranged vertically, and each child takes up the full width of the ListView. ListView is ideal for displaying long lists of items that do not require complex layouts.
GridView: GridView is used to display a collection of items in a two-dimensional grid. It supports both horizontal and vertical scrolling. The children of a GridView are arranged in rows and columns, and each child can take up a specified amount of space in the grid. GridView is ideal for displaying a collection of items that require a more complex layout, such as images with captions.
Here are some other differences between ListView and GridView:
In general, ListView is used for displaying simple lists of data, while GridView is used for displaying more complex layouts and grids of data.
ListView is a widget that displays a scrollable list of widgets, while GridView is a widget that displays a scrollable grid of widgets. The main difference between the two is the way they arrange their child widgets. ListView arranges its child widgets vertically in a single column, while GridView arranges its child widgets in a grid, either horizontally or vertically.
18. What is a stream transformer in Flutter?
A stream transformer is a class in Flutter that allows you to transform a stream of data from one form to another. It takes an input stream, applies a transformation function to each event in the stream, and produces an output stream of transformed events.
19. How do you handle user input in Flutter?
There are several ways to handle user input in Flutter, depending on the type of input and the widget you are using. For example, you can use the onPressed property of a RaisedButton widget to handle button presses, or the onChanged property of a TextField widget to handle changes to a text field.
20. What is a provider in Flutter, and how do you use it?
Provider is a state management library in Flutter that allows you to share data between widgets efficiently and in a way that is easy to maintain. It works by providing a single source of truth for your app’s state, which can be accessed by any widget in your app. To use Provider, you typically define a ChangeNotifier class that represents your app’s state, and then wrap your app’s widgets in a ChangeNotifierProvider widget to make the state available to the widgets.
21. What is the difference between a StatefulWidget and a StatelessWidget in Flutter?
StatefulWidget is a widget that has mutable state, meaning its properties can change over time. StatelessWidget, on the other hand, is a widget that has immutable state, meaning its properties cannot change once they are set. StatefulWidget is typically used for widgets that need to update their state in response to user interaction or other events, while StatelessWidget is typically used for widgets that have static content and do not need to update their state.
22. What is a Flutter plugin, and how do you create one?
A Flutter plugin is a package that provides access to platform-specific functionality, such as camera or location services, in a cross-platform way. To create a plugin, you typically write platform-specific code in Java/Kotlin for Android or Objective-C/Swift for iOS, and then use platform channels to communicate between the Flutter app and the native code.
23. How do you implement animations in Flutter?
Flutter provides several ways to implement animations, including the AnimatedContainer, AnimatedOpacity, and AnimatedBuilder widgets, as well as the Tween and AnimationController classes. These classes and widgets allow you to define the properties of your animation, such as the duration and easing curve, and then animate the changes in your app’s UI over time.
24. What is the purpose of the Navigator widget in Flutter?
The Navigator widget is used to manage the navigation stack in a Flutter app. It allows you to push new routes onto the navigation stack, pop routes off the stack, and
control the transitions between screens. The Navigator widget also provides methods for passing data between screens and for returning data from a screen to its parent screen.
25. What is the difference between a package and a plugin in Flutter?
In Flutter, a package is a collection of Dart code that can be shared and reused across multiple Flutter projects. A plugin, on the other hand, is a package that provides access to platform-specific functionality, such as camera or location services, in a cross-platform way using platform channels. While packages can be purely Dart-based, plugins typically require native code development for Android and/or iOS in addition to Dart code.
26. What is the Flutter engine, and how does it work?
The Flutter engine is a low-level graphics rendering and layout engine that is responsible for rendering the user interface (UI) of a Flutter app. It uses a portable graphics engine called Skia to draw graphics, which allows Flutter to run on multiple platforms such as Android, iOS, and web. The engine also manages the animation and layout of UI elements.
27. What is the purpose of the Flutter Inspector, and how do you use it?
The Flutter Inspector is a tool that allows developers to inspect and debug the UI of a Flutter app. It provides information about the widget hierarchy, properties, and constraints, and allows developers to modify the widget tree in real-time. To use the Flutter Inspector, developers can launch it from within the Flutter IDE or by running the “flutter inspect” command in the terminal.
28. How do you optimize the performance of a Flutter app?
To optimize the performance of a Flutter app, developers can use several techniques such as minimizing the number of widgets, using the const constructor for widgets that do not change, using the Flutter DevTools to analyze performance issues, and using asynchronous programming to avoid blocking the UI thread. Additionally, developers can use Flutter’s widget tree to efficiently manage the state of the app.
29. What is Flutter’s rendering pipeline, and how does it work?
Flutter’s rendering pipeline is responsible for updating the UI of a Flutter app. It works by first building a widget tree based on the current state of the app. Then, the engine uses the widget tree to generate a RenderObject tree, which is a low-level representation of the UI elements. Finally, the engine draws the UI by traversing the RenderObject tree and generating the necessary graphics commands.
30. What are some best practices for managing state in a large Flutter app?
Some best practices for managing state in a large Flutter app include using stateful widgets only when necessary, separating the UI from the state management, using the BLoC pattern to manage state, and using reactive programming techniques to efficiently update the UI.
31. What is the purpose of the Flutter driver, and how do you use it for automated testing?
The Flutter driver is a tool that allows developers to write automated tests for Flutter apps. It provides a set of APIs that developers can use to simulate user interactions such as tapping on buttons, entering text, and scrolling. To use the Flutter driver, developers can write test scripts in Dart and run them using the Flutter test runner.
32. What are some techniques for implementing responsive design in Flutter?
Some techniques for implementing responsive design in Flutter include using MediaQuery to get information about the device’s screen size, using the LayoutBuilder widget to create layouts that adapt to the screen size, using the Flex and Expanded widgets to create flexible layouts, and using the AspectRatio widget to maintain the aspect ratio of UI elements.
33. What is Flutter’s architecture, and how does it compare to other app development architectures?
Flutter’s architecture is based on the BLoC pattern, which emphasizes the separation of concerns between the UI and the business logic. Compared to other app development architectures such as Model-View-Controller (MVC) or Model-View-Presenter (MVP), Flutter’s architecture provides a more modern, reactive approach to building apps. It is well-suited for building large and complex apps that require a lot of state management and data processing.
34. What is the purpose of the Flutter plugin registry, and how do you use it?
The Flutter plugin registry is a repository of plugins developed by the community that extend the functionality of Flutter. The purpose of the registry is to provide a centralized location where developers can find and download plugins that can be used in their Flutter projects. The plugins can provide access to native device features, such as camera, GPS, and storage, as well as third-party services, such as Google Maps and Firebase.
To use a plugin from the registry, you first need to add it to your Flutter project by specifying it as a dependency in your project’s pubspec.yaml file. Once you have added the plugin, you can import it into your code and start using its functionality.
35. How do you implement platform-specific functionality in a Flutter app?
Flutter provides a mechanism for accessing platform-specific functionality through platform channels. Platform channels allow your Flutter app to communicate with native code running on the device platform, such as Java code running on an Android device or Swift code running on an iOS device.
To implement platform-specific functionality in a Flutter app, you first need to define a platform channel that describes the method signature for the native code you want to call. You then implement the corresponding native code on each platform and register the channel with the Flutter engine. Finally, you can use the platform channel in your Flutter code to call the native code and access the platform-specific functionality.
For example, if you wanted to access the device’s camera in a Flutter app, you could define a platform channel that provides a method for starting the camera. You would then implement the corresponding Java or Swift code to start the camera on each platform and register the channel with the Flutter engine. In your Flutter code, you could then call the platform channel method to start the camera and receive the camera output.
36. You are building a Flutter app that needs to display a list of items. How would you implement this feature in Flutter?
To display a list of items in a Flutter app, we can use the ListView widget. ListView is a scrollable list of widgets arranged linearly. It can be used to display a large number of items without taking up too much screen space. We can also use the GridView widget to display items in a grid pattern. It allows us to create a grid of items with a fixed number of columns or with a variable number of columns depending on the device size.
37. You are building a Flutter app that needs to handle user input from a text field. How would you handle this in Flutter?
To handle user input from a text field in Flutter, we can use the TextEditingController class. We can create an instance of TextEditingController and pass it to the TextField widget using its controller property. The controller allows us to get the text entered by the user and to clear the text field.
38. You are building a Flutter app that needs to display a popup dialog box. How would you implement this feature in Flutter?
To display a popup dialog box in Flutter, we can use the showDialog method. This method displays a modal dialog box that overlays the current screen. We can pass a widget to the showDialog method to specify the content of the dialog box. We can also add buttons to the dialog box using the FlatButton or RaisedButton widgets.
39. You are building a Flutter app that needs to navigate to a new screen when the user taps on a button. How would you handle this in Flutter?
To navigate to a new screen when the user taps on a button in Flutter, we can use the Navigator class. We can create a new route using the MaterialPageRoute class and pass it to the Navigator’s push method. The MaterialPageRoute class takes a widget as an argument that represents the new screen to be displayed. When the user taps on the button, we can call the Navigator’s push method and pass the new route to it. This will display the new screen and allow the user to navigate back to the previous screen using the back button.
40. You are building a Flutter app that needs to fetch data from an API. How would you handle this in Flutter?
To fetch data from an API in Flutter, we can use the http package. We can create a new instance of the http client and use its get or post method to fetch data from the API. We can then parse the response using the dart:convert package and display the data in our app. To handle asynchronous data, we can use the FutureBuilder widget to display a loading indicator while the data is being fetched, and then display the data once it is available. We can also handle errors and exceptions by using try-catch blocks around the API calls.
Tips to excel the Flutter interview
I hope this set of Flutter Interview Questions will help you in preparing for your interviews. Make sure you practice as much as possible and revert your experience. If you wish to learn flutter and gain expertise in a mobile development role, check out our interactive, live-online FlutterCourse Online Training. Got a question for us? Please mention it in the comments section and we will get back to you at the earliest. All the best!
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